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Classes
Jul 23, 2010 12:43:32 GMT -5
Post by flagnine1 on Jul 23, 2010 12:43:32 GMT -5
Could you maybe go over how you want the classes set up in detail so that we can maybe help create some new class ideas. Or at least so the format you would want class ideas presented in so we could throw some up for your scrutiny. Thanks.
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Classes
Jul 23, 2010 19:23:35 GMT -5
Post by daisy_strike on Jul 23, 2010 19:23:35 GMT -5
Great question so here is how classes are going to work.
Right now I have 3 classes that can be learned
0 Maid Cleaning Cooking Service
1 House Pet Cat Mimicry Dog Mimicry Bunny Mimicry
4 Whore Presentation Entertaining Stamina
So for Maid
High Cleaning will turn into a new class -> Profesional Cleaner-> Personal Body Cleaner
High Cooking will turn into ->Cook->Chef
Service ->Personal Service or Waitress
High Cleaning & High Cooking -> Child Care
and so on. The system should allow new classes to be added with every update or so.
To submit a class. I need to know where the class fits in with other classes the 3 skills it has to raise. What the slave has to do to learn the class. etc.
Its overly complicated I know. And I'm adding it slowly.
Daisy
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Classes
Jul 24, 2010 4:20:52 GMT -5
Post by flagnine1 on Jul 24, 2010 4:20:52 GMT -5
so its a bit like the Ragnarok online class system then.
so here is the first one
Mage Magic Power -increases spell effectiveness(dmg and what not) Intelligence - increases magic points (mp) Arcane Theory -decreases spell cost in mp
two ways to get it the legal way and the not so legal way. Legal way obtain a Slave literacy license. (you mentioned this under the senate, I would say make it a buy-able thing from the guild after a certain rep.) And then talk to the Mage guild.
the not so legal way (with consequences and repercussions if caught) is to bribe the local witch.
once mage class is at 100% you will be given the following choices to proceed (I say 100% cause it shows that the slave has mastered the basics of being a mage.)
fire mage which becomes Pyromancer water mage which becomes Aquamancer air mage which becomes Aeromancer earth mage which becomes Geomancer (yes I know they mean the same things)
if you have Sex Slave (lez slave or bislave work too) at 100% then you can choose Lust Mage as well. This can become a Fylomancer (roughly sex mage)
if you have Alchemist (will be proposed later) at 100% then you can choose witch as well. This can become a Coven Mistress. (Warlock and Coven Master for males slaves if there ever are any.)
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Classes
Jul 24, 2010 17:34:28 GMT -5
Post by daisy_strike on Jul 24, 2010 17:34:28 GMT -5
Nice Ideas... I will steal them.
Daisy
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Classes
Jul 24, 2010 18:49:30 GMT -5
Post by flagnine1 on Jul 24, 2010 18:49:30 GMT -5
Steal whatever you feel like that is why I throw them up here. I am not a programmer so I don't know what you want to program in or not so let me know and I will try and simplify it.
Then I will be continuing on as promised.
Alchemist Potions - instant effect consumables Elixirs- temporary buff consumables Transmutations - changing one item into another
to enter this class you need to have obtained a Slave literacy license also you need a room with the alchemist lab upgrade. Then you go talk to the Alchemists guild. (Or slave trainer guild if you don't want to add a bunch of guilds into the game.)
high potions > potion expert > potion master
high elixir > elixir expert > elixir master
high transmutation > transmute expert > transmute master
You can also forgo the expert rank and max out mage to become a witch as explained under the mage entry.
There may be another combo class in the future thinking maybe rogue to get a drug dealer.
I was figuring the following how this class works is you can buy or find alchemical materials from shops and monsters. You can then give these to your slave to make into a potion an elixir or to transmute it.
ex. You buy an item from the cats shop called "Common Alchemical Materials" for 25g you can then give this to your slave and tell her to make a potion. Since she is just starting out she only knows one potion and that is "Health Potion". You have her make that and get said health potion which normally costs 50g and increasing her potion skill.
So i figure the basic potions would be like Health Potion, Mana Potion, and maybe a couple to alleviate ailments such as poison. Basic Elixirs would be like Elixir of Strength which increases strength for a couple rounds of combat. Basic Transmutes makes gems that can be taken and made into jewelery or items that are consumed for minor but permanent effects. The higher the respective skill the slave has the more recipes she knows. The higher classes in each teaches more powerful recipes. (you might want to make it so that you have to buy recipes as well. Making it so the the recipe can only be learned with a skill requirement.)
I will probably throw up Witch tomorrow with another basic class.
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Classes
Jul 25, 2010 15:04:47 GMT -5
Post by flagnine1 on Jul 25, 2010 15:04:47 GMT -5
and here it is
Witch Hexes -Uses the daemon bound to your soul for various effects. Curses -Are various nasty debuffs usually for combat. Drafts -Are similar to alchemical potions except they all effect love, lust, or revenge.
To enter this class you need 100% in both the Mage and Alchemist classes. After that you go on a quest to retrieve the local witch's crystal ball. The intended witch must be in the party during the completion of the quest. The local witch then binds the daemon to your slaves soul. (think bible black style.)
this class leads into Coven Mistress. The only thing the Coven Mistress allows is you can learn the ultimate techniques in each of the skills.
ex. the ultimate draft is "Slave Draft" which increases happiness, obedience, and nymphomania by 100 to any slave who drinks it.
To become a Coven Mistress you have to defeat the local coven which consists of three witches, based off of the three fates, and make them bow to your slave's will. This should be hard as all three are powerful witches/bosses.
note: all witch powers are a double edged sword. They are powerful but irreversible. Thus even the "Slave Draft" can break the mind its victim and leave them next to useless.
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Classes
Jul 25, 2010 17:59:06 GMT -5
Post by flagnine1 on Jul 25, 2010 17:59:06 GMT -5
and the basic class
Acolyte Light- how well you follow the tenets of good. Dark- how closely you follow the path of evil. Faith- Increases mp and effectiveness of your spells.
First thing to note the acolyte should be given morality test by walking around town her she chooses to answer will either increase light and decrease dark or increase dark and increase light. So you can only max one out. Faith is increased by praying. Second note the Arcane and Divine paths are so opposed that an Acolyte can never become a Mage and vice versa.
to become an acolyte is simple you go talk to the church and they preform a test of faith on your slave.
High light Acolytes can become Cleric > Priest High dark Acolytes can become Necromancer > Necrolord
Alternatively If you have the Warrior Class at 100% you can choose one of the following. High Light can become a Paladin > Crusader High Dark can become a Black Knight (might rename to Death Knight) > God Slayer.
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Classes
Jul 26, 2010 18:53:31 GMT -5
Post by flagnine1 on Jul 26, 2010 18:53:31 GMT -5
time for a non-combat based class
S & M Pet Whipping -proficiency in whipping or being whipped. Tying -proficiency in tying others or being tied up. Humiliation- proficiency in humiliating others or being humiliated. (enemas, public exposure those kinda things)
To get a girl to be an S & M pet you need a room with the dungeon upgrade and you also have to have her wear the "Leather Suit".
To train any of these skills you, your assistant, or a trusted sadist slave must be present in the dungeon room (for safety). Each skill will have two options to raise it one lets her practice on others and the other does the act on her.
If you had her do the act on others more she can become a Dominatrix> Dom Queen.
If you had her on the receiving end of the training more she can become a Subservient> Sex Pet.
The other option is that instead of becoming a Dominatrix if she also has a high Painting skill under Artist she can become a Tattooist.
The sub might later have combo classes added probably with the animal type slave classes.
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Classes
Jul 27, 2010 16:03:12 GMT -5
Post by flagnine1 on Jul 27, 2010 16:03:12 GMT -5
Probably gonna finish out the base classes today with the last three that I am gonna propose.
First up
Warrior Weapons -proficiency in weapon use Armor -proficiency in armor use Shields -proficiency in shields
to get this class you already have to have combat arts class. you then obtain a "Slave weapons license" from either the slave trainer guild or the main guard station. (as I am assuming slaves normally cant have weapons as they would likely turn on their trainers early in training.)
this class has several classes it can turn into
Knight (uses polearms and the heaviest armors)>Dragoon
Samurai (uses an exotic sword along with the spirits of the ancestors.) > Iajutsu master or Shinigami
Martial Artist (uses no weapons or armor but does powerful specials and multihits) > Seifu
Hunter (uses weapon and a range weapon)> Ranger
Dervish (uses 2 one handed weapons)> Immortal (think 300)
Paladin (combo class with light acolyte, uses sword, shield and holy power) > Crusader
Black Knight (combo class with dark acolyte, uses sword, shield and unholy power) > God Slayer
Ninja (combo class with rogue) > Kunoichi (think la blue girl sex ninja) or Master Ninja
Assassin (combo class with rogue) > (unknown as of this time)
Body Guard (combo class with Maid, the katana broom thing is awesome) > (unknown as of this time)
as you can see warrior is more of a stepping stone class into the other melee oriented combat classes.
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Classes
Jul 27, 2010 16:20:46 GMT -5
Post by flagnine1 on Jul 27, 2010 16:20:46 GMT -5
next up is the last basic combat class I'm gonna propose
Rogue Slight of Hand -ability to fool people with your hands Acrobatics -ability to run, jump, climb and tumble Agility -increases effectiveness of daggers, rapiers, and range weapons
to become a rogue you need to be on good terms with a rogue. easiest way to do this is have started as a cutthroat. Otherwise you might have to go on a quest to find and befriend the thieves guild.
Rogues can become the following:
Thief > Master Thief
Archer > Sniper
Tomb Robber > (unknown at this time)
Fencer > Duelist
Ninja (combo with warrior)> Kunoichi or Master Ninja
Assassin (combo with warrior)> (unknown at this time)
Gunslinger (combo with Alchemist)> Dead Eye
Cat Burglar (combo with House pet/ cat) > (unknown at this time)
the Rogue Class here covers all the combat classes that deal with accuracy and finesse.
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Classes
Jul 27, 2010 16:25:07 GMT -5
Post by flagnine1 on Jul 27, 2010 16:25:07 GMT -5
Last Basic Class I'm gonna throw up here
Farm pet (I think you mentioned this one briefly) Cow Mimicry Horse Mimicry Pig Mimicry
you need the stables addon to our house and then need to go talk to the local farmer to start this class.
This one is pretty much gonna work like the house pet class.
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Classes
Jul 27, 2010 16:35:14 GMT -5
Post by flagnine1 on Jul 27, 2010 16:35:14 GMT -5
so that makes 12 basic classes that either daisy or myself have mentioned and between those 12 i think any other class is possible with a few exceptions. so here is a list.
Tier 0 these are the base classes slaves come with
Welfare
Slave
Sex Slave
Lez Slave
Futa Slave
Combat
Tier 1 these are the basic classes your slaves can learn. (confirmed means that daisy has already either implemented them or said they will be there.)
Maid (confirmed)
Whore (confirmed)
House Pet (confirmed)
Artist (confirmed)
Musician (confirmed)
Mage
Alchemist
Acolyte
S & M Pet
Warrior
Rogue
Farm Pet
so what do you think so far Daisy to much or is this helpful to you and keep going?
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Classes
Jul 27, 2010 18:16:49 GMT -5
Post by daisy_strike on Jul 27, 2010 18:16:49 GMT -5
Love the idea and going to use them. I am just not adding any classes at the moment as I need to get the jobs up and running for the ones I already have in the game.
Daisy
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Classes
Jul 28, 2010 18:19:16 GMT -5
Post by flagnine1 on Jul 28, 2010 18:19:16 GMT -5
Ok then gonna go over a few of the advanced classes.
Paladin Sword -further advances damage of sword type weapons. Block -gives a chance to block incoming attacks when using a shield. Holy Power -increases effectiveness of your light based spells and abilities.
to enter into the Paladin class you must have Acolyte with 100 in Light and Faith skills also at least 75% completion in the Warrior class. Once this is obtained you will be sent off on a quest to retrieve a holy artifact from an abandoned shrine. Once complete you receive a message from the God/gods (not sure if this is mono or poly theist religion), thus making you a Paladin.
Crusader
once again no new skills but you get special weapon, shield, armor and special attack.
to become Crusader you first need Paladin at 100% then go get another quest from the church. This time you have to venture into the lowest levels of the pit and vanquish a Demon Lord.
and since its similar.
Black Knight Sword -further advances damage of sword type weapons. Block -gives a chance to block incoming attacks when using a shield. Unholy Power -increases effectiveness of your Dark based spells and abilities.
to enter into the Black Knight class you must have Acolyte with 100 in Dark and Faith skills also at least 75% completion in the Warrior class. Once this is obtained you will be sent off on a quest to destroy a holy artifact in an abandoned shrine. After this happens the God/gods chastise you and you turn your back on them and start worshiping the Daemons, thus making you a Black Knight.
God Slayer
once again no new skills but you get special weapon, shield, armor and special attack.
once you reach 100% in Black Knight a demon comes to you and tells you to go and subjugate a Demon Lord in the lowest levels of the pit.
note: that the creation of a God Slayer is such an affront to civilization as a whole that she cannot be sold and her class must be kept secret or there will be consequences.
(quick note: I have used both Daemons and Demons. Difference is Daemons don't have corporeal bodies and must use intermediaries to interact with the world. However they tend to be more powerful than Demons. This is my split between the two not the textbook one.)
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Classes
Jul 29, 2010 2:33:45 GMT -5
Post by docclox on Jul 29, 2010 2:33:45 GMT -5
God Slayer once again no new skills but you get special weapon, shield, armor and special attack. once you reach 100% in Black Knight a demon comes to you and tells you to go and subjugate a Demon Lord in the lowest levels of the pit. Hmmm... from what I understand of the game setting, this sounds like a class that should be open to Primes only. I don't know if the class definition allows you to make that distinction however.
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