|
Post by daisy_strike on Aug 17, 2010 18:56:16 GMT -5
Two, the attached image won't load into flash for some reason. It recognizes that the file is there and the layer is set to visible, but the screen just stays white when I drag it into flash. Any clues? This usually happens when you have a hidden layer selected and are trying to drag on a visible layer, but don't have it selected. I do this all the time. for some reason I can't open your .fla file to confirm. Sorry for the late reply. Daisy
|
|
|
Post by daisy_strike on Aug 17, 2010 19:05:15 GMT -5
Ok, I've actually got it working pretty well. I'm going to work on the transparency for the front files, and then I'm done.Saber v0.01 Beta, with the modified loader: www.mediafire.com/?y7sgcy6yahy2o1yOf course, if you've been working on your own slave, & have modified the loader already, it won't help all that much. Notes: I'm unhappy with the current nude front, and I'll re-do that sometime soon. I'll be changing, and maybe expanding upon the dialogue soon, too. I have left in the example script for now, though. Looking really good Swordwind, I always liked Saber... but now going towards love. Sorry for the late reply. Daisy
|
|
|
Post by swordwind on Aug 17, 2010 23:21:32 GMT -5
Thanks. I really don't know why I chose Saber, to be honest. I honestly didn't do all that much.
|
|
|
Post by ryrain on Aug 18, 2010 13:50:11 GMT -5
for some reason I can't open your .fla file to confirm. Sorry for the late reply. Daisy Is this better? www.mediafire.com/?83knb5bz3ki53mnI think you were right on the layers thing, but I'm more worried about the fact that I still can't get her to show up in game. -_-
|
|
|
Post by daisy_strike on Aug 19, 2010 0:37:27 GMT -5
hmm still not able to open .fla file... maybe its time to upgrade to cs5
Daisy
|
|
|
Post by ryrain on Aug 19, 2010 1:28:17 GMT -5
Ya, that's what I'm using. Is there a compatibility mode or something I can save it in?
|
|
|
Post by ryrain on Aug 22, 2010 11:08:07 GMT -5
Hate to double post but I'm trying to figure out how to get things in a way you can open. I don't THINK I did anything different this time with it besides sticking different groups of pics into individual folders...think separating them back out might help?
|
|
|
Post by daisy_strike on Aug 22, 2010 18:49:47 GMT -5
No folders are just a way of organizing and have nothing to do with actual running of the program.
Daisy
|
|
|
Post by swordwind on Aug 23, 2010 0:39:55 GMT -5
What are the functions for checking slave obedience & happiness? Also, are there functions for checking if the slave is under the condition of effects (such as, say, love?)
Thanks.
|
|
|
Post by daisy_strike on Aug 23, 2010 16:31:15 GMT -5
GameArray[whatGirl].
girlSpecial1Total girlSpecial2Total girlSpecial11Total girlSpecial12Total girlSpecial13Total girlSpecial21Total girlSpecial22Total girlSpecial23Total girlObedienceTotal girlNymphTotal girlHappinessTotal girlSanityTotal girlHealthTotal girlLustTotal girlSex1Total girlSex2Total girlSex3Total
For Effect
function checkForEffect(effect:int, girl:int):Boolean
Example
if (checkForEffect(0, whatGirl)) { trace("Girl is a virgin"); }
effect# if (effect == 0) {//Virgin var result = new EffectVirgin(); } else if (effect == 1) {//love var result = new LoveStat(); } else if (effect == 2) {//insane var result = new InsaneStat(); } else if (effect == 3) {//Tetanus var result = new EffectTetanus(); }
I'll clean these up and add to walkthrough in a day or 2.
Daisy
|
|
|
Post by swordwind on Aug 23, 2010 16:35:20 GMT -5
Most of these seem pretty self-explanatory. Are the special functions related to jobs stats, such as, for instance, cleaning?
|
|
|
Post by daisy_strike on Aug 24, 2010 0:52:48 GMT -5
hmm i thought I posted the class raise functions but I don't see them will also make a couple return functions for classes and post them in the next day or so.
Daisy
|
|
|
Post by swordwind on Aug 24, 2010 13:03:44 GMT -5
All right. Thanks.
|
|
|
Post by daisy_strike on Aug 24, 2010 18:52:56 GMT -5
Updated function list in main post and built a new function
checkClassPoints(classes:int, spot:int, girl:int):int
will be in next update.
Daisy
|
|
kenki
New Member
Posts: 30
|
Post by kenki on Aug 26, 2010 14:33:28 GMT -5
Daisy,
At the moment, using the Open Source kit "Job" Images that are not 4:3 show a white border. Do all job pics have to be in the 4:3 ratio, or would it be possible to remove excess white. I have some images that just will not work if I have to crop them to 4:3, but I don't like the whitespace that is created.
Thanks
|
|