Post by tf on Sept 1, 2010 14:13:55 GMT -5
I'll try to keep this post updated as to what bugs have been found by users, and if they've been caught and fixed by daisy_strike. Hopefully, that'll make it easier for Daisy to see what needs to be taken care of and for everyone else to see what's already been reported.
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1) Girl's pictures on the auction block often don't correspond with their archetype.
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2)Finished the first day of training and tried to go back into town, but the only thing that came up was the background picture. No buttons or anything, and no way to go anywhere else.
If it matters, it was day 2. I was in the mansion at the time, with one girl (a Saber archetype), who I spent the day training at "take a walk" x3 and "Sex --> Blowjob" x1. I had already purchased all the extra rooms for the original house and talked to all the shop folk to try and test things out, and had received the needle and coin quests (and retrieved the needle, but not turned it in.)
::Edit::
a. Got the same problem in the original house. Two girls (Orihime and Menace arches), three rooms, one master bedroom. Only trainings used were Take a Walk, Sex --> Blowjob, Lock Down, Assistant. Might be the Blowjob training messing things up... I used Lock Down and Take a Walk the first day and there was no problem on day two, but each time I've done Blowjob training, the next time I go to town, there's no buttons.
b. Just started a new game, bought a slave, trained her once on Take a Walk and once on BJ's and tried to go to town and the bug was there. Gonna try with other sex training, now.
c. Nope... tried buying a new girl, and proceeded to try Anal, Sex, and Oral followed by immediately going to town, and there were no problems each time.
d. Tried various combinations, and it seems like doing *both* Take a Walk *and* Blowjob sets it off.
e. Managed to get it with *just* Take a Walk... got the Princess event (which I didn't any other time.)
Fixed - Daisy
3)Meeting Anarista with a Menace archetype, the slave loses no health.
On the second meeting, if you agree to let Anarista "borrow" her, the text is floating above the text box.
Fixed - Daisy
4) With two slaves in the original house, I tried to have one in lock down (Menace archetype) and one in personal training (Orihime) for the morning shift and the message about the house being clean popped up, but when I click next, it doesn't proceed with the girls' trainings and just moves me back to the house screen with no change in time. I moved the Orihime archetype off of personal training and put her in lock down as well, and the shift progressed like normal.
::Edit::
a. Tried it on the afternoon shift as well... same thing. Changing which room the locked down girl was in changed nothing... however, changing Orihime to lock down and Menace to personal training made the afternoon message *and* a lock down message for Orihime play (and Orihime got the obedience bump and sanity hit), but no personal training for Menace.
b. Tried switching out personal training for assistant training. Training worked and time progressed like normal.
c. Tried the same setup (Orihime - Personal Training, Menace - Lock Down) during the evening and it worked fine.
d. Happened in a different game with just one slave at the time set to personal training. (Menace arche)
e. Seems that switching the main char icon and the assistant icon back and forth fixes the problem and lets you do personal training again. Something to do with the game losing track of where the main char is, I guess.
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5) Some training text (sexual training, specifically) doesn't fit in text boxes, and clicking takes you to the next girl's training rather than showing the text that was cut off.
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6) [sotf] The big thing I noticed is that with a Saber archetype, the option to later buy more slaves vanished. Half the time their pictures were still there, but the only button still visible was the return to town one.
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7) [sotf] On some screens, the Town button double up, one overlapping the other.
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8) [slackerfuu] The roll-over text for "Name" label is that for hero and the roll-over text for the "assistant's Name" label is the text for harem.
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9) [slackerfuu] Regardless of what you name your assistant, the game chooses a random one. tried with all types.
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10) [slackerfuu] In the Lounge, roll-over text for 2nd and 3rd assistants are for different labels.
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11) [flagnine1] Some of the shops backgrounds aren't showing up.
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12) [flagnine1] The sanity icon is incorrect.
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13) [flagnine1] Sometime the collar name is showing up in white lettering.
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14) [flagnine1] Saber's age is wrong (same as menaces)
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15) [flagnine1]Assistant training goals are different font sizes.
Fixed - Daisy
16) [flagnine1]Money goal is missing the Y
Fixed - Daisy
17) [flagnine1]"allow slave to rest when" is missing tired.
Fixed - Daisy
18) [flagnine1] After training assistant resets and slave goes to top left of screen.
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19) [flagnine1] Lounge 4th slot off color text, and buy buttons are different sizes.
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20) [flagnine1] Only original assistant have price and name.
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21) [flagnine1] Blacksmith has 2 town buttons and no character.
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22) [flagnine1] Walk-through still mentions assistant training as to be implemented later.
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23) [flagnine1] The longer texts need working as the overlap the text box.
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24) [flagnine1] Assistant pimping your slave does not lose virginity.
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25) [flagnine1] Your current gold is not being shown in the auction house.
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26) [flagnine1] Lock down doesn't lower health.
[TF's note] Lock down didn't reduce health in the previous version, and I'm not sure it was supposed to... the girl's not really doing anything, so it would make sense for her not to lose health.
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27) [flagnine1] Some time the text boxes shading is not showing.
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28) [sotf] Seems that after a bit of training, that personal training doesn't work.
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29) [molenir] In the Jewelry Store, clicking on Piercing should really have confirmation, like purchasing requires you to click the buy button.
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30) [molenir] In the walkthrough, going to the Pens, and selecting purchased slave, then returning home, tells you to go to the pens in order to pick up your slave. Doing so, and then returning will allow the walkthrough to continue.
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31) [molenir] In walkthrough, after clicking on the slave, clicking on the collar gives you rare item dialog. But not really visible as the shaded box disappears for that text.
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32) [molenir] On inventory screen prev and next buttons displayed on top and bottom, but neither works. Home button barely seen.
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33) [molenir] Coin quest is displayed in a light text. This is rather hard to read with that background. Suggest either darker background for the book, or changing the text color to be darker for the quests.
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34) [molenir] After 2 days auction block stops working, no talk, no slaves appear, may have to do with quest given through there.
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35) [molenir] In the evening, shops are not closed.
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36) Three girls owned (one Menace, two Sabers), House screen: Third room in original house is not allowing me to assign the girl any task. I enter the assigning screen, and there's no mark on any of the task... it does appear when I choose which task to assign a girl, but when I return to the House Screen, the task remains set to rest regardless of which girl or task I try to set.
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1) Girl's pictures on the auction block often don't correspond with their archetype.
-
2)
If it matters, it was day 2. I was in the mansion at the time, with one girl (a Saber archetype), who I spent the day training at "take a walk" x3 and "Sex --> Blowjob" x1. I had already purchased all the extra rooms for the original house and talked to all the shop folk to try and test things out, and had received the needle and coin quests (and retrieved the needle, but not turned it in.)
::Edit::
a. Got the same problem in the original house. Two girls (Orihime and Menace arches), three rooms, one master bedroom. Only trainings used were Take a Walk, Sex --> Blowjob, Lock Down, Assistant. Might be the Blowjob training messing things up... I used Lock Down and Take a Walk the first day and there was no problem on day two, but each time I've done Blowjob training, the next time I go to town, there's no buttons.
b. Just started a new game, bought a slave, trained her once on Take a Walk and once on BJ's and tried to go to town and the bug was there. Gonna try with other sex training, now.
c. Nope... tried buying a new girl, and proceeded to try Anal, Sex, and Oral followed by immediately going to town, and there were no problems each time.
d. Tried various combinations, and it seems like doing *both* Take a Walk *and* Blowjob sets it off.
e. Managed to get it with *just* Take a Walk... got the Princess event (which I didn't any other time.)
Fixed - Daisy
3)
On the second meeting, if you agree to let Anarista "borrow" her, the text is floating above the text box.
Fixed - Daisy
4) With two slaves in the original house, I tried to have one in lock down (Menace archetype) and one in personal training (Orihime) for the morning shift and the message about the house being clean popped up, but when I click next, it doesn't proceed with the girls' trainings and just moves me back to the house screen with no change in time. I moved the Orihime archetype off of personal training and put her in lock down as well, and the shift progressed like normal.
::Edit::
a. Tried it on the afternoon shift as well... same thing. Changing which room the locked down girl was in changed nothing... however, changing Orihime to lock down and Menace to personal training made the afternoon message *and* a lock down message for Orihime play (and Orihime got the obedience bump and sanity hit), but no personal training for Menace.
b. Tried switching out personal training for assistant training. Training worked and time progressed like normal.
c. Tried the same setup (Orihime - Personal Training, Menace - Lock Down) during the evening and it worked fine.
d. Happened in a different game with just one slave at the time set to personal training. (Menace arche)
e. Seems that switching the main char icon and the assistant icon back and forth fixes the problem and lets you do personal training again. Something to do with the game losing track of where the main char is, I guess.
-
5) Some training text (sexual training, specifically) doesn't fit in text boxes, and clicking takes you to the next girl's training rather than showing the text that was cut off.
-
6) [sotf] The big thing I noticed is that with a Saber archetype, the option to later buy more slaves vanished. Half the time their pictures were still there, but the only button still visible was the return to town one.
-
7) [sotf] On some screens, the Town button double up, one overlapping the other.
-
8) [slackerfuu] The roll-over text for "Name" label is that for hero and the roll-over text for the "assistant's Name" label is the text for harem.
-
9) [slackerfuu] Regardless of what you name your assistant, the game chooses a random one. tried with all types.
-
10) [slackerfuu] In the Lounge, roll-over text for 2nd and 3rd assistants are for different labels.
-
11) [flagnine1] Some of the shops backgrounds aren't showing up.
-
12) [flagnine1] The sanity icon is incorrect.
-
13) [flagnine1] Sometime the collar name is showing up in white lettering.
-
14) [flagnine1] Saber's age is wrong (same as menaces)
-
15) [flagnine1]
Fixed - Daisy
16) [flagnine1]
Fixed - Daisy
17) [flagnine1]
Fixed - Daisy
18) [flagnine1] After training assistant resets and slave goes to top left of screen.
-
19) [flagnine1] Lounge 4th slot off color text, and buy buttons are different sizes.
-
20) [flagnine1] Only original assistant have price and name.
-
21) [flagnine1] Blacksmith has 2 town buttons and no character.
-
22) [flagnine1] Walk-through still mentions assistant training as to be implemented later.
-
23) [flagnine1] The longer texts need working as the overlap the text box.
-
24) [flagnine1] Assistant pimping your slave does not lose virginity.
-
25) [flagnine1] Your current gold is not being shown in the auction house.
-
26) [flagnine1] Lock down doesn't lower health.
[TF's note] Lock down didn't reduce health in the previous version, and I'm not sure it was supposed to... the girl's not really doing anything, so it would make sense for her not to lose health.
-
27) [flagnine1] Some time the text boxes shading is not showing.
-
28) [sotf] Seems that after a bit of training, that personal training doesn't work.
-
29) [molenir] In the Jewelry Store, clicking on Piercing should really have confirmation, like purchasing requires you to click the buy button.
-
30) [molenir] In the walkthrough, going to the Pens, and selecting purchased slave, then returning home, tells you to go to the pens in order to pick up your slave. Doing so, and then returning will allow the walkthrough to continue.
-
31) [molenir] In walkthrough, after clicking on the slave, clicking on the collar gives you rare item dialog. But not really visible as the shaded box disappears for that text.
-
32) [molenir] On inventory screen prev and next buttons displayed on top and bottom, but neither works. Home button barely seen.
-
33) [molenir] Coin quest is displayed in a light text. This is rather hard to read with that background. Suggest either darker background for the book, or changing the text color to be darker for the quests.
-
34) [molenir] After 2 days auction block stops working, no talk, no slaves appear, may have to do with quest given through there.
-
35) [molenir] In the evening, shops are not closed.
-
36) Three girls owned (one Menace, two Sabers), House screen: Third room in original house is not allowing me to assign the girl any task. I enter the assigning screen, and there's no mark on any of the task... it does appear when I choose which task to assign a girl, but when I return to the House Screen, the task remains set to rest regardless of which girl or task I try to set.