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Post by flagnine1 on Nov 15, 2010 12:59:32 GMT -5
I like the sprites. And the short background reminds me of fire emblem only other real option would be turn based strategy like disgaea.
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Post by docclox on Nov 15, 2010 13:03:01 GMT -5
I'll go along with that. It's simple, should get the job done - go for it.
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Post by redcape on Nov 16, 2010 8:25:23 GMT -5
So.. Is this mean we will be using character sprites in combat or not?
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Post by flagnine1 on Nov 23, 2010 21:00:36 GMT -5
so here is a new lounge setup to add more to your plate Daisy. the specializations are skills that assistant can train slaves in and personality is the disciplinary actions they use when they catch a slave slacking off (while they are hall guard). I see assistants getting payed monthly (every 50 days) and that that amount is gonna fluctuate based on what skills they can teach. The box below the big pic gives a little background as well as anything the assistant will refuse to do (such as Alleyne refusing to take part in sex). I see the assistants that you don't start with, can still be obtained just not thru the lounge (quests and what not). I think that 12 or so assistants like this wouldn't be hard to do and should be enough unless you want more. P.S. feel free to flame me for making Louise a futa. Attachments:
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Post by daisy_strike on Nov 23, 2010 21:24:41 GMT -5
Looks really nice. I love that Louise is a specialist in Futa sex...
Don't know when I'm going to get it to it though for obvious reasons. IT was one of the forms I want to update though soon...
Daisy
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samu
New Member
Posts: 35
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Post by samu on Nov 23, 2010 22:42:49 GMT -5
@flagnine: i think it would be more in character for louise to specialise in house pets (after all she has a "dog" if you know what I mean).
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Post by flagnine1 on Nov 24, 2010 1:29:09 GMT -5
good point samu
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Post by redcape on Nov 24, 2010 8:20:58 GMT -5
Very cool, only problem is maybe the stretched brass frame.
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Post by crocky on Dec 1, 2010 8:10:52 GMT -5
I Just discovered you game from cmacleod42's blog ^^ I only tried it for about an 1h. so my suggestions concern only the UI: 1) use higher resolution images. It is very difficult to understand what are you looking at sometimes when you have a large screen. 2) implementing more furry character could be nice 3) I don't know if it change when you go further in the game, but the pictures could be more explicit ;D 4) Why don't compiling the game into an exe file like for slavemaker in order to avoid having the game in your explorer? Otherwise I find you're doing something great and this game has a very good potential ^^ I'm looking forward to see what's coming next! I understood that you have difficulties finding images. Tonight, I'll make a torrent of my collection of neko girl ^^ hopefully it will help you
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