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Post by tyrranus on Apr 23, 2011 2:42:22 GMT -5
Yes I know there is a freeze on new slaves but since I just cracked my skull open for 3 hrs making a RPG Maker XP sprite set for a char I like for Sim Brothel 2 Revival I was wondering if the RPG Maker XP sprites are usable for the combat system's sprites in Otherworld?
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Post by daisy_strike on Apr 23, 2011 17:29:01 GMT -5
Redcape is up to date on the sprites. Except for Bell.
I personally steal a lot from RPG maker to use for the tiling of the dungeon but the other sprites are a bit to recognizable.
Daisy
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Post by tyrranus on Apr 23, 2011 22:30:48 GMT -5
I was more thinking for the future when we can add custom ladies again As for stealin the tiles lol...why reinvent the wheel right? They allow people to sell games they make using RPG Maker so theres no reason not to use the graphics, esp since I don't think you plan on going retail with this lol
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Post by redcape on Apr 23, 2011 22:56:19 GMT -5
Here's the latest combat sprite template if you interested: www.mediafire.com/?2dl78vp717t7beitbh, i'm still torn between making animated set on the sprite or leave it as it is (static). Animated sprite will make the game more immersive but at the same time it will make creation of sprite for new girls will be more difficult (lots of frame to draw) especially for people who isn't familiar with spriting.
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Post by tyrranus on Apr 24, 2011 23:19:30 GMT -5
thought about it...my thing would be to leave it either static or RPG maker style simple for the time being. Once the 'dungeon' and combat aspects get more fleshed out and become more important then consider going to a more complicated sprite. Atm Otherworld is early in development and needs function more than fluff imo once that is attained you can add more sophisticated and/or pretty bits
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