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Post by redcape on Mar 4, 2011 15:25:48 GMT -5
Not sure what's the perfect title for the thread but I think food&diet will do...
With the addition of Zero_profile's body type (slender, average, and curvy) I'd like to see an implementation of weight system. Basically it adds a variable "weight" to the girl that distributed randomly so if girls get certain weight number, she will be slender/average/curvy.
Now, to control the weight the player can give a diet to the girls to gain or loss some weight, something like: (PM2 reference ;D ) [The diet type selection will be on the girls screen] -Slimming diet (weight loss) -Robust diet (small weight loss) -Normal diet (small weight gain) -Lavish diet (weight gain) with weight loss/gain calculated every day and giving girls food items may also influenced weight.
also, all those diet type will add to the upkeep cost with (slimming and lavish diet adding high upkeep)
and it will be nice to see stats gain/loss for those body type and how different diet type will affect girls.
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Post by catsfight on Mar 4, 2011 15:56:45 GMT -5
well.
No there is something like this in the game, but my cow girl weighing 100kg each
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Post by missinglynx on Mar 4, 2011 22:41:30 GMT -5
Shouldn't there be a 'neither gain nor lose weight' option?
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Post by daisy_strike on Mar 5, 2011 6:50:26 GMT -5
i sort of like this idea its old school princess maker.
Daisy
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Post by redcape on Mar 5, 2011 9:38:43 GMT -5
catsfightthe current weight for the girls in the game is currently just some sort of trivial info that must be set manually for each girl (that's why we got lots of inaccurate weight since the default is 100 and lots of them haven't been changed because of lack of info for the girls weight) Anyway, if this will be implemented I thought I'll give an example of weight calculation to be used maybe as a reference for our coders and programmers Basically, each diet type will be assigned a point like this:Slimming 1250 Robust 1500 Normal 2000 Lavish 3000 and each activity for the girls will also be assigned point like:Whoring 600 Rest 250 Cleaning 350 Locked 250 Sex w/player 650 Doing Jobs 700 Walk around town 500 talk w/player 200 The girl's weight is 50KgLet's say you assign a normal diet for the girl and she is doing this activity for a day: whoring, cleaning, doing jobs, and rest. The calculation will be: Normal diet 2000 Whoring (600) Cleaning (500) Doing jobs (700) Rest (250) 2000 - 2050 = (50) Now we will convert this to the weight unit (kg) by dividing the total point (-50) with 1000; and we got -0.005 kg So, the total weight gain/loss for the day is -0.005 kg. Meaning the girl weight is now 49.95 kg With this there'll be a lot more planning and strategy to raise the girls. For example makes activity like combat or tier 2 activity requiring more points, so we needs to give our high level girls a lavish diet to balance her activity, of course with the consequences of higher upkeeps or maybe you want to beef up your girls and give her lavish diet without doing any high point activity at all (rest). I also like to see certain threshold or limit for weight gain/loss so if you forced your girls weight gain/loss over certain limit in a day she will more likely get sick or get some penalty.
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