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Post by daisy_strike on Oct 21, 2010 19:49:39 GMT -5
Didn't get all the effects up but everything else is there.
var result = new ItemTattooTribal(); addChild(result); result.visible = false; var CompareItemTattooTribal:Array = new Array(result, 46, "Tattoo: Tribal", "A tattoo with tribal pattern, tattoed to either your slave's arms or legs. Effect: None" , 9, 0, 0, 0, 0, true, 0, 0, null, 0, true); itemCompareArray.push(CompareItemTattooTribal); var result = new ItemTattooYinYang(); addChild(result); result.visible = false; var CompareItemTattooYinYang:Array = new Array(result, 47, "Tattoo: Yin Yang", "A tattoo with a picture of Yin Yang symbol, a symbol of harmony from the eastern continent. Effect: None" , 9, 0, 0, 0, 0, true, 0, 0, null, 0, true); itemCompareArray.push(CompareItemTattooYinYang); var result = new ItemTattooSnake(); addChild(result); result.visible = false; var CompareItemTattooSnake:Array = new Array(result, 48, "Tattoo: Snake", "A green snake picture, tattooed to your slave's back. Effect: None" , 9, 0, 0, 0, 0, true, 0, 0, null, 0, true); itemCompareArray.push(CompareItemTattooSnake); var result = new ItemTattooSkull(); addChild(result); result.visible = false; var CompareItemTattooSkull:Array = new Array(result, 49, "Tattoo: Skull", "An intimidating skull picture, tattooed to your slave's back. Effect: None" , 9, 0, 0, 0, 0, true, 0, 0, null, 0, true); itemCompareArray.push(CompareItemTattooSkull); var result = new ItemTattooRose(); addChild(result); result.visible = false; var CompareItemTattooRose:Array = new Array(result, 50, "Tattoo: Rose", "A beautiful rose picture, tattooed to your slave's breast or either arms or legs. Effect: None" , 9, 0, 0, 0, 0, true, 0, 0, null, 0, true); itemCompareArray.push(CompareItemTattooRose); var result = new ItemTattooRainbow(); addChild(result); result.visible = false; var CompareItemTattooRainbow:Array = new Array(result, 51, "Tattoo: Rainbow", "A picture of rainbow, tattooed to your slave's arms. Effect: None" , 9, 0, 0, 0, 0, true, 0, 0, null, 0, true); itemCompareArray.push(CompareItemTattooRainbow); var result = new ItemTattooHeart(); addChild(result); result.visible = false; var CompareItemTattooHeart:Array = new Array(result, 52, "Tattoo: Heart", "A cute heart picture, tattooed to your slave's breast or arms. Effect: None" , 9, 0, 0, 0, 0, true, 0, 0, null, 0, true); itemCompareArray.push(CompareItemTattooHeart); var result = new ItemTattooDragon(); addChild(result); result.visible = false; var CompareItemTattooDragon:Array = new Array(result, 53, "Tattoo: Dragon", "A picture of eastern dragon, a mythical creature from the eastern continent, tattooed to your slave's back. Effect: None" , 9, 0, 0, 0, 0, true, 0, 0, null, 0, true); itemCompareArray.push(CompareItemTattooDragon); var result = new ItemTattooChain(); addChild(result); result.visible = false; var CompareItemTattooChain:Array = new Array(result, 54, "Tattoo: Chain", "A picture of chain, tattooed around your slave's arms. Effect: None" , 9, 0, 0, 0, 0, true, 0, 0, null, 0, true); itemCompareArray.push(CompareItemTattooChain); var result = new ItemTattooAngel(); addChild(result); result.visible = false; var CompareItemTattooAngel:Array = new Array(result, 55, "Tattoo: Angel", "A picture of an angel, tattooed to your slave's back. Effect: None" , 9, 0, 0, 0, 0, true, 0, 0, null, 0, true); itemCompareArray.push(CompareItemTattooAngel); var result = new ItemTattooAnchor(); addChild(result); result.visible = false; var CompareItemTattooAnchor:Array = new Array(result, 56, "Tattoo: Anchor", "An Anchor picture, tattooed to either arms or back of your slave. It is said the design is inspired by a tattoo of a strong, spinach-loving sailorman. Effect: None" , 9, 0, 0, 0, 0, true, 0, 0, null, 0, true); itemCompareArray.push(CompareItemTattooAnchor); var result = new ItemOtherRedCape(); addChild(result); result.visible = false; var CompareItemOtherRedCape:Array = new Array(result, 57, "Red Cape", "A cape with red color.", 17, 0, 0, 0, 0, true, 50, 0,-1,5,0,0,-2,0,0,-10, null, 0, true); itemCompareArray.push(CompareItemOtherRedCape); var result = new ItemOtherMakeupSet(); addChild(result); result.visible = false; var CompareItemOtherRedCape:Array = new Array(result, 58, "Make-up Set", "A standard set of make-ups for girls.", 17, 0, 0, 0, 0, true, 180, 0,-1,10,-5,0,-2,0,0,10,4,15,0,0, null, 0, true); itemCompareArray.push(CompareItemOtherRedCape); var result = new ItemOtherelizabeth(); addChild(result); result.visible = false; var CompareItemOtherelizabeth:Array = new Array(result, 59, "Elizabeth", "A bass guitar for Mio. You are certain she will be joyous to see it again.", 1, 0, 0, 0, 0, true, 150, 0,-1, 30, 20, 0, 7, 0, 0, 25, null, 0, true); itemCompareArray.push(CompareItemOtherelizabeth); //expendable items are 1000 + var result = new ItemExpendPresent(); addChild(result); result.visible = false; var CompareitemExpendPresent:Array = new Array(result, 1001, "Present", "A special Present for new players", -10, 0, 0, 0, 0, false, 0, 3, null, 0, false); itemCompareArray.push(CompareitemExpendPresent); var result = new ItemExpendableCurePotion(); addChild(result); result.visible = false; var CompareitemExpendableCurePotion:Array = new Array(result, 1002, "Cure potion", "Drinking this potion will cure most non-magical diseases.", 0, 0, 0, 0, 0, false, 50, 0, null, 0, false); itemCompareArray.push(CompareitemExpendableCurePotion); var result = new ItemExpendableFutanariPotion(); addChild(result); result.visible = false; var CompareitemExpendableFutanariPotion:Array = new Array(result, 1003, "Futanari Potion", "This potion will change the current slave into a futanari.", 0, 0, 0, 0, 0, false, 100, 1, null, 0, false); itemCompareArray.push(CompareitemExpendableFutanariPotion); var result = new ItemTattooPlansLittleFlower(); addChild(result); result.visible = false; var CompareitemTattooPlansLittleFlower:Array = new Array(result, 1004, "Tattoo Plans: Little Flower", "A cute picture of a flower. Effect: None.", -5, 0, 0, 0, 0, false, 10, 3, null, 19, false); itemCompareArray.push(CompareitemTattooPlansLittleFlower); var result = new ItemExpendFlower1(); addChild(result); result.visible = false; var CompareitemExpendFlower1:Array = new Array(result, 1005, "Lotus Blossom", "A slave eating this flower will forget past class choices, that were passed on.", 0, 0, 0, 0, 0, false, 25, 0, null, 0, false); itemCompareArray.push(CompareitemExpendFlower1); var result = new ItemExpendableChocolate(); addChild(result); result.visible = false; var CompareItemExpendableChocolate:Array = new Array(result, 1006, "Chocolate Bar", "A bar made of the rare luxiourious chocolate, but is it better then sex?", 0, 0, 0, 0, 0, false, 2, 0,-1,1,0,0,-2,0,-1,0, null, 0, false); itemCompareArray.push(CompareItemExpendableChocolate); var result = new ItemExpendableLactationDrug(); addChild(result); result.visible = false; var CompareItemExpendableLactationDrug:Array = new Array(result, 1007, "Lactation Gem", "A gem blessed by the Cow Goddess. Makes your slaves lactate and can make there breasts bigger. First usage will start the girl lactating. Using after the girl is lactating will make her breasts larger.", 0, 0, 0, 0, 0, false, 100, 0, null, 0, false); itemCompareArray.push(CompareItemExpendableLactationDrug); var result = new ItemExpendableCheapMilk(); addChild(result); result.visible = false; var CompareItemExpendableCheapMilk:Array = new Array(result, 1008, "Cheap Milk", "Can be consumed for a small gain in HP or Health. Also can be used as a cooking Ingredient.", 0, 0, 0, 0, 0, false, 10, 0, -1,0,0,10, null, 0, false); itemCompareArray.push(CompareItemExpendableCheapMilk); var result = new ItemExpendableGoodMilk(); addChild(result); result.visible = false; var CompareItemExpendableGoodMilk:Array = new Array(result, 1009, "Good Milk", "Can be consumed for a moderate gain in HP or Health. Also can be used as a cooking Ingredient.", 0, 0, 0, 0, 0, false, 20, 0, -1,0,0,20, null, 0, false); itemCompareArray.push(CompareItemExpendableGoodMilk); var result = new ItemExpendableLuxuryMilk(); addChild(result); result.visible = false; var CompareItemExpendableLuxuryMilk:Array = new Array(result, 1010, "Luxury Milk", "Can be consumed for a large gain in HP or Health. Also can be used as a cooking Ingredient.", 0, 0, 0, 0, 0, false, 30, 0, -1,0,0,30, null, 0, false); itemCompareArray.push(CompareItemExpendableLuxuryMilk); /* var result = new ItemExpendBox1(); addChild(result); result.visible = false; var CompareitemExpendBox1:Array = new Array(result, 1009, "Box1", "This is a filler item it does nothing.", 0, 0, 0, 0, 0, false, 0, 3, null, 0, false); itemCompareArray.push(CompareitemExpendBox1); var result = new ItemExpendBook1(); addChild(result); result.visible = false; var CompareitemExpendBook1:Array = new Array(result, 1010, "Book1", "This is a filler item it does nothing.", 0, 0, 0, 0, 0, false, 0, 3, null, 0, false); itemCompareArray.push(CompareitemExpendBook1); */ var result = new ItemQuestCoin(); addChild(result); result.visible = false; var CompareitemQuestCoin:Array = new Array(result, 1011, "Rare Coin", "An odd coin, origins unknown", -10, 0, 0, 0, 0, false, -1, 3, null, 0, false); itemCompareArray.push(CompareitemQuestCoin); var result = new ItemExpendLovePotion(); addChild(result); result.visible = false; var CompareitemExpendLovePotion:Array = new Array(result, 1012, "Love Potion", "Causes the being who drinks it to fall in love with the next person they see.", -10, 0, 0, 0, 0, false, 0, 3, null, 0, false); itemCompareArray.push(CompareitemExpendLovePotion); var result = new ItemExpendInsanityPotion(); addChild(result); result.visible = false; var CompareitemExpendInsanityPotion:Array = new Array(result, 1013, "Mystery Potion", "Unknown effect, you might want to think twice before using it.", -10, 0, 0, 0, 0, false, 0, 3, null, 0, false); itemCompareArray.push(CompareitemExpendInsanityPotion); var result = new ItemQuestSugarsNeedle(); addChild(result); result.visible = false; var CompareitemQuestSugarsNeedle:Array = new Array(result, 1014, "Sugar's Needle", "A small needle that sparkles in sun light.", -10, 0, 0, 0, 0, false, -1, 3, null, 0, false); itemCompareArray.push(CompareitemQuestSugarsNeedle); var result = new ItemExpendableCandy(); addChild(result); result.visible = false; var CompareItemExpendableCandy:Array = new Array(result, 1015, "Candy", "It is sweet.", 0, 0, 0, 0, 0, false, 10, 0, -1,3,0,0, null, 0, false); itemCompareArray.push(CompareItemExpendableCandy); var result = new ItemExpendableMarijuana(); addChild(result); result.visible = false; var CompareItemExpendableMarijuana:Array = new Array(result, 1016, "Marijuana", "An unique herb imported from the island nations of the west. It is said to cause temporary insanity.", 0, 0, 0, 0, 0, false, 150, 0, -1,10,-50,0, null, 0, false); itemCompareArray.push(CompareItemExpendableMarijuana); var result = new ItemExpendableShortcake(); addChild(result); result.visible = false; var CompareItemExpendableShortcake:Array = new Array(result, 1017, "Shortcake", "A delicious, sweet and fulfilling cake, complete with strawberry on top.", 0, 0, 0, 0, 0, false, 25, 0, -1,10,10,10, null, 0, false); itemCompareArray.push(CompareItemExpendableShortcake);
var result = new ItemExpendableApple(); addChild(result); result.visible = false; var CompareItemExpendableApple:Array = new Array(result, 1018, "Apple", "A sweet fruit. Legend says that it is a favourite food of certain wolf deity from the northern realm.", 0, 0, 0, 0, 0, false, 10, 0, -1,10,0,0,-2,-1,0,0, null, 0, false); itemCompareArray.push(CompareItemExpendableApple); var result = new ItemExpendableVirginPotion(); addChild(result); result.visible = false; var CompareItemExpendableVirginPotion:Array = new Array(result, 1019, "Potion of Purity", "A legendary magical potion created by the famous elven alchemist, Eritai. There are only limited number of this potion available in the world, since the recipe is missing a long time ago, along with Eritar.", 0, 0, 0, 0, 0, false, 1000, 0, null, 0, false); itemCompareArray.push(CompareItemExpendableVirginPotion); var result = new ItemExpendableErosBrew(); addChild(result); result.visible = false; var CompareItemExpendableErosBrew:Array = new Array(result, 1020, "Eros Brew", "A clear pink potion with the scent of chocolate.", 0, 0, 0, 0, 0, false, 100, 0, -1, 0, -10, 0, -2, +5, 0, 0, null, 0, false); itemCompareArray.push(CompareItemExpendableErosBrew); var result = new ItemExpendableChiliPepper(); addChild(result); result.visible = false; var CompareItemExpendableChiliPepper:Array = new Array(result, 1021, "Chili Pepper", "A herb imported from the southern islands, it tastes very spicy.", 0, 0, 0, 0, 0, false, 120, 0, -2,0,0,10, null, 0, false); itemCompareArray.push(CompareItemExpendableChiliPepper); var result = new ItemExpendableGrilledLizard(); addChild(result); result.visible = false; var CompareItemExpendableGrilledLizard:Array = new Array(result, 1022, "Grilled Lizard", "A food of the mysterious greenskin race that dwell deep inside the greens. Although tasted horrible, by some people it is considered a delicacy.", 0, 0, 0, 0, 0, false, 135, 0, -1,-5,0,0,-2,10,0,0, null, 0, false); itemCompareArray.push(CompareItemExpendableGrilledLizard); var result = new ItemExpendableMintLeaf(); addChild(result); result.visible = false; var CompareItemExpendableMintLeaf:Array = new Array(result, 1023, "Mint Leaf", "A soothing herb found only in the northern realms. It is said to cure insanity.", 0, 0, 0, 0, 0, false, 250, 0, null, 0, false); itemCompareArray.push(CompareItemExpendableMintLeaf); var result = new ItemExpendableOrangeJuice(); addChild(result); result.visible = false; var CompareItemExpendableOrangeJuice:Array = new Array(result, 1024, "Mint Leaf", "A drink extracted from an orange fruit and processed with special method from the Spherian. Originally an exclusive cuisine for the Spherian, now it is available for any people of Magmell.", 0, 0, 0, 0, 0, false, 80 , 0,-1,0,0,75, null, 0, false); itemCompareArray.push(CompareItemExpendableOrangeJuice); var result = new ItemTattooTribalPlan(); addChild(result); result.visible = false; var CompareItemTattooTribalPlan:Array = new Array(result, 1025, "Tattoo Plans: Tribal", "A tattoo with tribal pattern, tattoed to either your slave's arms or legs. Effect: None.", -5, 0, 0, 0, 0, false, 150, 3, null, 46, false); itemCompareArray.push(CompareItemTattooTribalPlan); var result = new ItemTattooYinYangPlan(); addChild(result); result.visible = false; var CompareItemTattooYinYangPlan:Array = new Array(result, 1026, "Tattoo Plans: Yin Yang", "A tattoo with a picture of Yin Yang symbol, a symbol of harmony from the eastern continent. Effect: None.", -5, 0, 0, 0, 0, false, 300, 3, null, 47, false); itemCompareArray.push(CompareItemTattooYinYangPlan); var result = new ItemTattooSnakePlan(); addChild(result); result.visible = false; var CompareItemTattooSnakePlan:Array = new Array(result, 1027, "Tattoo Plans: Snake", "A green snake picture, tattooed to your slave's back. Effect: None.", -5, 0, 0, 0, 0, false, 450, 3, null, 48, false); itemCompareArray.push(CompareItemTattooSnakePlan); var result = new ItemTattooSkullPlan(); addChild(result); result.visible = false; var CompareItemTattooSkullPlan:Array = new Array(result, 1028, "Tattoo Plans: Skull", "An intimidating skull picture, tattooed to your slave's back. Effect: None.", -5, 0, 0, 0, 0, false, 500, 3, null, 49, false); itemCompareArray.push(CompareItemTattooSkullPlan); // 13 var result = new ItemTattooRosePlan(); addChild(result); result.visible = false; var CompareItemTattooRosePlan:Array = new Array(result, 1029, "Tattoo Plans: Rose", "A beautiful rose picture, tattooed to your slave's breast or either arms or legs. Effect: None.", -5, 0, 0, 0, 0, false, 200, 3, null, 50, false); itemCompareArray.push(CompareItemTattooRosePlan); var result = new ItemTattooRainbowPlan(); addChild(result); result.visible = false; var CompareItemTattooRainbowPlan:Array = new Array(result, 1030, "Tattoo Plans: Rainbow Tattoo", "A picture of rainbow, tattooed to your slave's arms. Effect: None.", -5, 0, 0, 0, 0, false, 170, 3, null, 51, false); itemCompareArray.push(CompareItemTattooRainbowPlan); var result = new ItemTattooHeartPlan(); addChild(result); result.visible = false; var CompareItemTattooHeartPlan:Array = new Array(result, 1031, "Tattoo Plans: Heart Tattoo", "A cute heart picture, tattooed to your slave's breast or arms. Effect: None.", -5, 0, 0, 0, 0, false, 175, 3, null, 52, false); itemCompareArray.push(CompareItemTattooHeartPlan); var result = new ItemTattooDragonPlan(); addChild(result); result.visible = false; var CompareItemTattooDragonPlan:Array = new Array(result, 1032, "Tattoo Plans: Dragon Tattoo", "A picture of eastern dragon, a mythical creature from the eastern continent, tattooed to your slave's back. Effect: None.", -5, 0, 0, 0, 0, false, 450, 3, null, 53, false); itemCompareArray.push(CompareItemTattooDragonPlan); var result = new ItemTattooChainPlan(); addChild(result); result.visible = false; var CompareItemTattooChainPlan:Array = new Array(result, 1033, "Tattoo Plans: Chain Tattoo", "A picture of chain, tattooed around your slave's arms. Effect: None.", -5, 0, 0, 0, 0, false, 150, 3, null, 54, false); itemCompareArray.push(CompareItemTattooChainPlan); var result = new ItemTattooAngelPlan(); addChild(result); result.visible = false; var CompareItemTattooAngelPlan:Array = new Array(result, 1034, "Tattoo Plans: Angel Tattoo", "A picture of an angel, tattooed to your slave's back. Effect: None.", -5, 0, 0, 0, 0, false, 350, 3, null, 55, false); itemCompareArray.push(CompareItemTattooAngelPlan); var result = new ItemTattooAnchorPlan(); addChild(result); result.visible = false; var CompareItemTattooAnchorPlan:Array = new Array(result, 1035, "Tattoo Plans: Anchor Tattoo", "An Anchor picture, tattooed to either arms or back of your slave. It is said the design is inspired by a tattoo of a strong, spinach-loving sailorman. Effect: None.", -5, 0, 0, 0, 0, false, 850, 3, null, 56, false); itemCompareArray.push(CompareItemTattooAnchorPlan); }
//FurnitureMilker
function funcStatCompareArray() { var result = new EffectVirgin(); addChild(result); result.visible = false; var CompareEffectVirgin:Array = new Array(result, 0, "Virgin", "This girl has never had straight sex and still has her hymen. Happiness raised, unless lust becomes to high.", -1, 2, 0, 0, null, 0); effectCompareArray.push(CompareEffectVirgin); var result = new LoveStat(); addChild(result); result.visible = false; var CompareLoveEffect:Array = new Array(result, 1, "Love", "This girl is in love with you. She is happiest when she is with you, and unhappy when she is with anyone else.", -1, 2, 0, 0, null, 1); effectCompareArray.push(CompareLoveEffect); var result = new InsaneStat(); addChild(result); result.visible = false; var CompareInsaneEffect:Array = new Array(result, 2, "Insane", "This girl is insane: Broken. She will do anything with out complaint, but will do nothing proactivly, including saving her own life.", -1, 2, 0, 0, null, 2); effectCompareArray.push(CompareInsaneEffect); var result = new EffectTetanus(); addChild(result); result.visible = false; var CompareEffectTetanus:Array = new Array(result, 3, "Tetanus", "A disease also known as Lock Jaw, caused by being cut by unsanitized metal. Rest is less effective and happiness decreases quickly.", -1, -5, 0, 0, null, 3); effectCompareArray.push(CompareEffectTetanus); var result = new EffectLactation(); addChild(result); result.visible = false; var CompareEffectLactation:Array = new Array(result, 4, "Lactating", "The girl is producing normal human milk from her breasts.", 0, 0, 0, 0, null, 4); effectCompareArray.push(CompareEffectLactation); var result = new EffectPerfectPitch(); addChild(result); result.visible = false; var CompareEffectPerfectPitch:Array = new Array(result, 5, "Perfect Pitch", "Your slave now has a perfect pitch. She can easily identify or re-create a given musical note.", 0, 0, 0, 0, null, 5); effectCompareArray.push(CompareEffectPerfectPitch); var result = new EffectCharisma(); addChild(result); result.visible = false; var CompareEffectCharisma:Array = new Array(result, 6, "Charismatic", "This girl is a natural leader.", 0, 0, 0, 0, null, 6); effectCompareArray.push(CompareEffectCharisma); var result = new EffectCreative(); addChild(result); result.visible = false; var CompareEffectCreative:Array = new Array(result, 7, "Charismatic", "A surge of creativity suddenly fill your slave's mind.", 0, 0, 0, 0, null, 7); effectCompareArray.push(CompareEffectCreative); var result = new EffectDrunk(); addChild(result); result.visible = false; var CompareEffectDrunk:Array = new Array(result, 8, "Drunk", "Your slave is badly drunk.", 0, 0, 0, 0, null, 8); effectCompareArray.push(CompareEffectDrunk); var result = new EffectExhibitionist(); addChild(result); result.visible = false; var CompareEffectExhibitionist:Array = new Array(result, 9, "Exhibitionist", "Your slave enjoy being naked in front of others and refused to wear any clothes.", 0, 0, 0, 0, null, 9); effectCompareArray.push(CompareEffectExhibitionist); var result = new EffectLycan(); addChild(result); result.visible = false; var CompareEffectLycan:Array = new Array(result, 10, "Exhibitionist", "This girl is infected: Lycanthropy. If not treated soon the slave will turn into a were-creature.", 0, 0, 0, 0, null, 10); effectCompareArray.push(CompareEffectLycan); var result = new EffectNaturalFighter(); addChild(result); result.visible = false; var CompareEffectNaturalFighter:Array = new Array(result, 11, "Natural Fighter", "Your slave is a natural born combat expert.", 0, 0, 0, 0, null, 11); effectCompareArray.push(CompareEffectNaturalFighter); var result = new EffectMean(); addChild(result); result.visible = false; var CompareEffectMean:Array = new Array(result, 12, "Natural Fighter", "Your slave is mean to others and can quickly get angry or pissed off over trivial thing.", 0, 0, 0, 0, null, 12); effectCompareArray.push(CompareEffectMean); var result = new EffectSmart(); addChild(result); result.visible = false; var CompareEffectSmart:Array = new Array(result, 13, "Smart", "Your slave is smart, articulate and a fast learner. The downside is she can't be easily manipulated or controlled.", 0, 0, 0, 0, null, 13); effectCompareArray.push(CompareEffectSmart); var result = new EffectStupid(); addChild(result); result.visible = false; var CompareEffectStupid:Array = new Array(result, 14, "Stupid", "Your slave is lacking in intelligence, she can be easily manipulated.", 0, 0, 0, 0, null, 14); effectCompareArray.push(CompareEffectStupid); var result = new EffectSubmissive(); addChild(result); result.visible = false; var CompareEffectSubmissive:Array = new Array(result, 15, "Submissive", "This girl enjoys being dominated.", 0, 0, 0, 0, null, 15); effectCompareArray.push(CompareEffectSubmissive); var result = new EffectTrusted(); addChild(result); result.visible = false; var CompareEffectTrusted:Array = new Array(result, 16, "Trusted", "This slave is Trusted. She can be left to supervise your other slaves.", 0, 0, 0, 0, null, 16); effectCompareArray.push(CompareEffectTrusted); var result = new EffectTeacher(); addChild(result); result.visible = false; var CompareEffectTeacher:Array = new Array(result, 17, "Teacher", "This girl is a good Teacher. She can teach your other slaves any skill she knows at an increased rate. Slaves with this ability are almost as prized as Primes as they can drastically decrease the time it takes to train a slave.", 0, 0, 0, 0, null, 17); effectCompareArray.push(CompareEffectTeacher); var result = new EffectUndead(); addChild(result); result.visible = false; var CompareEffectUndead:Array = new Array(result, 18, "Undead", "This slave is one of the living dead.", 0, 0, 0, 0, null, 18); effectCompareArray.push(CompareEffectUndead); var result = new EffectUnhappy(); addChild(result); result.visible = false; var CompareEffectUnhappy:Array = new Array(result, 19, "Unhappy", "This girl is unhappy: Escapee. She has tried to escape but failed. You know need to keep a closer eye on her or increase her happiness or she will attempt to run away again.", 0, 0, 0, 0, null, 19); effectCompareArray.push(CompareEffectUnhappy); var result = new EffectVampire(); addChild(result); result.visible = false; var CompareEffectVampire:Array = new Array(result, 20, "Vampire", "This slave is a Vampire. She will need a constant source of blood and to stay out of the sunlight.", 0, 0, 0, 0, null, 20); effectCompareArray.push(CompareEffectVampire); }
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