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Post by redcape on Feb 9, 2011 9:09:13 GMT -5
Noticed the face layer and wondering will we have different expression, for example like when the girls are ashamed, insane, or sick? Other than that it looks awesome, I wish I could help to get this finished and implemented faster . zero_profile if you want I could help making clothes/accessories for the templates.
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zero_profile
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Post by zero_profile on Feb 9, 2011 10:58:39 GMT -5
Noticed the face layer and wondering will we have different expression, for example like when the girls are ashamed, insane, or sick? Other than that it looks awesome, I wish I could help to get this finished and implemented faster . zero_profile if you want I could help making clothes/accessories for the templates. Making what you purpose isn't that that difficult that's one of the main reasons why i wanted to make the eyes and such a separate layer for future work. Atm I think you can start with the accessories Man i realy Wish i could change my user name, I'm not used to this name
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Post by zenzou on Feb 9, 2011 12:26:04 GMT -5
This is so well done, I don't know if I can put into words just how amazing a job I think you did. --- zerol0v I don't know if you've already got plans to do this or not, but it might be helpful to split the upper and lower body (possibly even torso) into separate layers to add the ability to mix and match. Or are you adding the breasts as another top layer? Also it might be good separate their "bits" so that the image is just a "barbie doll" and their nipples and clitoris are their own layer and can also have variety as well.
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zero_profile
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Post by zero_profile on Feb 9, 2011 15:19:02 GMT -5
This is so well done, I don't know if I can put into words just how amazing a job I think you did. --- zerol0v I don't know if you've already got plans to do this or not, but it might be helpful to split the upper and lower body (possibly even torso) into separate layers to add the ability to mix and match. Or are you adding the breasts as another top layer? Also it might be good separate their "bits" so that the image is just a "barbie doll" and their nipples and clitoris are their own layer and can also have variety as well. The breakdown of the faux bodies is as so.... The Second image is just a preview of all the layers combined the bodies will be broken down into Sections as follows The Reason i didn't split the torsos is that each wont be inter changeable with the other, thus the reason for 4 body types. Besides with this the possibilities are still vast Layers: Base Body type - As shown in the first image Breast Size Nipples/Areola - this could be in two different layers but 1 is doable Pubic Hair Clitoris/Futa Pregnant Stomachs
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Post by zero_profile on Feb 9, 2011 21:08:53 GMT -5
Update- Edited the Breasts so this is version 2. Some of them looked off to me so I think they work better this way
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Post by zenzou on Feb 10, 2011 0:14:33 GMT -5
I see, I see. Will you be doing different poses once you finalized this initial set?
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Post by flagnine1 on Feb 10, 2011 0:50:52 GMT -5
any chance we can get a template to work with for items and what not or at least permission to steal pics posted so far.
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Post by zenzou on Feb 10, 2011 0:58:04 GMT -5
I'm pretty curious how clothes will be done with different body types and breast sizes. Maybe simply have the current template be "naked" and then make "clothed" templates.
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Post by zero_profile on Feb 10, 2011 1:02:42 GMT -5
any chance we can get a template to work with for items and what not or at least permission to steal pics posted so far. zenzou I'm planning to have different positions each relating to a job i suppose what ever you have in class one would take dominance. So if its a cat girl she will have a feline pose and so forth However i don't want to be drawing heads so many times since its time consuming so I have to figure a way to make then work with the current head structure I will be uploading high quality png's once i'm done shading the bodies I'm not sure how Daisy is going to incorporate the images into the game. What did you have in mind?
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Post by zero_profile on Feb 10, 2011 1:07:43 GMT -5
I'm pretty curious how clothes will be done with different body types and breast sizes. Maybe simply have the current template be "naked" and then make "clothed" templates. I'll overlay all the girls bodys on top of each other and the extremities would essentialy be the clothing template. As for the breasts each breast layer will have to have a layer on top of it in order to make it work. Lets say you make a base china dress Then you have to make corresponding parts that cover each breast size. this way no matter what body type / breast combination you have it will fit. the lotlita model that's a different story but any clothing we make that fits all the models reduced to 85% instead of 100% should theoretically fit
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Post by zenzou on Feb 10, 2011 1:15:48 GMT -5
I'm not sure how Daisy is going to incorporate the images into the game. What did you have in mind? I can only assume that we'd replace the current pictures used in the auction house, as well as the girls' stat sheets with your awesomeness. We'll need to see how Doc's changes to the girl class and function go first however. I understand. I meant after this initial release, when you've got everything you wanted complete and working how you wanted.
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Post by docclox on Feb 10, 2011 2:45:23 GMT -5
I can only assume that we'd replace the current pictures used in the auction house, as well as the girls' stat sheets with your awesomeness. We'll need to see how Doc's changes to the girl class and function go first however. Well, as far as girl images go, there's going to be a two main changes, one internal and one external. package { class Girl { // ... // loads an image file and returns a movieclip containing the picture private function load_image(filename:String):MovieClip {} // finds the right clip for an event and returns it find_mc(event_number:int):MovieClip {} } }
Now currently, when a girl image is needed, the girl's .as has a function that takes an event number, works out which of the movieclips already on-stage is suitable to the occasion and displays it, hiding everything else. In the new system, it's pretty much exactly the same, but you work out which filename has the clip you need and then ask it have it loaded. The class caches images, so it it's already in memory the load is skipped. However, you don't need to use the on-demand loading. In fact, I want to enable the current girl code to be usable with minimal changes. So if we have ZP's girls in the swf, it'll be perfectly acceptable to return a reference to one of them rather than loading from disc. hope that makes sense - I'm still shy of my first cup of coffee here... As far as how we use ZP's images ... I'm assuming the elements they're going to be part of some more complex MovieClip, with frames and layers set up so we can select poses with gotoAndStop and clothes and accessories by hiding layers or selecting frames on an embedded clip. So the usage in this case is likely to be - Create a new instance of the ZP movieclip
- Set the frames and layers so it looks right for the occasion
- Return the clip
I hope helps a bit. I'll take questions once I've had that coffee
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Post by zero_profile on Feb 10, 2011 6:06:14 GMT -5
Major Update: I have completed the shading to the bodies, only thing left to shade is the breasts I also also finished SAKURA HARUNOSee first post for further details
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Post by docclox on Feb 10, 2011 6:46:36 GMT -5
I'll take an average build with a C-cup, please. Put her in a box, I'll take her with me.
Incredibly good work here.
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Post by flagnine1 on Feb 10, 2011 15:34:30 GMT -5
couldn't help myself here is a selection of tails. just put them in as bottom layer til they look right. Attachments:
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