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Post by docclox on Feb 9, 2011 5:41:17 GMT -5
Looking good so far. I already added you to the group doc. Go ahead and test the SVN. --- Doc could you checkout a copy and see if it compiles okay? I'm getting this error: I'm assuming I forgot to complile something, in which case i'm comparing with the last open source to see if I'm missing something.Is there some setting I need to be changing?nvm Daisy didn't upload all the girls' .fla files. Missing girls are: Sorry - deep in coding land there. I'll give it a d/l now. I'm tempted to put some of these demo projects under source control anyway. [edit] Yeah, same problem. I think I can improve on the error handling for that case... [edit] ... but possibly waiting until my new loader code goes live [edit] In fact, the trunk doesn't seem to have any of the girls fla files. Just the .as ones. Is this on the basis of tracking the .as code but hosting the image data elsewhere?
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Post by daisy_strike on Feb 9, 2011 7:06:07 GMT -5
Okay first off... I don't have the .fla for
# Mikuru # Mari # Yoko
they were never given to me by there creator
Second I did upload the fla to my branch also you can get a fully compiled version of all the fla into swf on my blog.
Daisy
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Post by docclox on Feb 9, 2011 8:28:50 GMT -5
One hour later, and still waiting to for the check-in to complete. Most of it waiting for 25megs of nanoha.fla to upload. Something must have hung somewhere.
Let's try it outside of a vm...
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Post by redcape on Feb 9, 2011 9:04:27 GMT -5
Here's the missing .fla files for Mikuru, Mari and Yoko :http://www.mediafire.com/?yxbdu7uqriasd1s
Sorry for not uploading them earlier, upload speed kinda like crap here so I always try to minimize filesize before uploading girls by not including them, besides those .fla files are not needed for compiling.
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Post by docclox on Feb 9, 2011 10:53:31 GMT -5
Here's the missing .fla files for Mikuru, Mari and Yoko :http://www.mediafire.com/?yxbdu7uqriasd1s Sorry for not uploading them earlier, upload speed kinda like crap here so I always try to minimize filesize before uploading girls by not including them, besides those .fla files are not needed for compiling. Tell me about it -= I've spent half the day waiting for my upload to SF to finish. Is it me, or are they really slow today? I don't remember them being this bad when I used them before. As an aside, it's possible to use svn to copy files from one place on the server to another. So for instance copying the .fla files from branches/daisy_strike/girls to branches/docclox/girls -- which is what I profound wish I'd done this morning instead of re-uploading them. Two advantages. Firstly its faster since it doesn't have to travel over an SSL encrypted network stream; seconly, svn is smart enough to only store the file once when you do that. You can have as many copies as you like, but until you change one, they all point to the same place on the disk.
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Post by zenzou on Feb 9, 2011 12:10:43 GMT -5
Yeah, trunk is/was only the files I had from googlecode, but I assume you know that now.
What were your transfer rates? They were fairly decent for me when I was checking out and committing.
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Post by docclox on Feb 9, 2011 12:14:15 GMT -5
I was getting about 85kb/s upstream, or so my network monitor would suggest.
I suppose that's still 15 seconds or so for a megabytye and hundreds of meg in those .fla files. Maybe I just underestimated the size of the damn things.
I've added some improved error reporting for the girl loaders. Nothing to help for the assistants, generic images and people though. Which also need to be compiled...
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Post by zenzou on Feb 9, 2011 12:37:39 GMT -5
Yeah... Is there a way to sync/checkout individual files? --- Maybe we should start a separate thread dedicated to condensing/cleaning some of the codes. For example the "girls.as" has 14 GirlTemp# variables with identical contents. Is there a way to make a single template and have all the variables "copy" the template? In a similar way, instead of having to rewrite each of the contents of the variable in the girls' .as files, is there a way to copy things without having to retype
girlName:'', girlArch:'', girlAge:17,
?
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Post by docclox on Feb 9, 2011 12:56:28 GMT -5
Yeah... Is there a way to sync/checkout individual files? --- Maybe we should start a separate thread dedicated to condensing/cleaning some of the codes. For example the "girls.as" has 14 GirlTemp# variables with identical contents. Is there a way to make a single template and have all the variables "copy" the template? In a similar way, instead of having to rewrite each of the contents of the variable in the girls' .as files, is there a way to copy things without having to retype girlName:'', girlArch:'', girlAge:17,
? Working on it I think the girls repetition is basically because daisy needed 14 pre-allocated girl objects because copying wasn't working. The new Girl class should take care of that. As well as wrapping all the "don't change this"variables out of harms way and putting the stuff we are supposed to monkey with in an XML file. The bits all work, I just need to put them together... (and I have this odd sense of deja vu saying that... ) But yeah, a refactor/code review thread might be a good idea.
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Post by zenzou on Feb 9, 2011 13:01:07 GMT -5
Oh okay. Yeah because I didn't follow your loader thread. I've got an urge to code...I think I'll start coverting some of the if...elseif..else statements to switch...case later.
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Post by finrau on Feb 9, 2011 14:12:27 GMT -5
I let the download from SF from daisy's repo bottom out on a .as file after 3 hours of downloading. SF and I think SSL over TCP in general have a maximum keep alive of the stream, meaning for us slower end connections, we may never get the entire checkout.
------------------- Cant look at it currently, but how many lines of codes and classes on average are there per .as file?
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Post by docclox on Feb 9, 2011 14:30:51 GMT -5
------------------- Cant look at it currently, but how many lines of codes and classes on average are there per .as file? About 950 lines each, not considering the ones in sub-folders
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Post by finrau on Feb 9, 2011 14:33:04 GMT -5
------------------- Cant look at it currently, but how many lines of codes and classes on average are there per .as file? About 950 lines each, not considering the ones in sub-folders Thats not really a whooping number, wonder why in the download they are so bloated.
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Post by docclox on Feb 9, 2011 14:46:57 GMT -5
Well, there's half a gigabyte of .fla files if they're in the folder. We could do with looking at some of those images and doing some resizing and image conversion, I think.
It might also be worth looking at splitting the project up into a number of parallel folders. We could have one folder per girl & assistant so we don't need to pull them down from the server if we don't need them.
On the bright side, generally, the big download should only really need to happen once. A lot of the stuff on the server isn't going to change from day to day, and so should rarely update.
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Post by finrau on Feb 9, 2011 14:48:52 GMT -5
737mb's at final checkout..... Keep in mind that as your revisions grow the .svn folder will grow very quick as well. I would suggest that at every release you create a tag and then whipe the revisions from each branch and the trunk. zenzou about the guide earlier, how should I have them handle branching? Is there going to be a formal request for a branch to be created on SF? Should I write it with local file system merges only? @doc If all of your images are .pngs that would do it, easily.
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